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Welcome to Println.

This is a personal Java coding blog, with an emphasis on game design, procedural content generation, and various types of 3D rendering. The posts mainly focus on teaching the concepts behind an idea rather than code itself to be more language independent, but Java srcs are also provided. I try to make my content fun and interactive with images and applets so you can actually try out the things as you read them.

I would encourage you to look at the source code in addition to the code in the posts, because the post code is simplified so only the aspects related to the topic are shown. The sources are freely modifiable and distributable, as long as the @author tag of the classes is not modified. (aka you can use it in and distribute it with your code)

If you have any questions, please post a comment and I will try to reply as soon as possible.

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